Davis Ray Sickmon, Jr

July 30, 2001 – Jumpman, Wizard’s Future, and Turning 30

I’m filing this in multiple areas – Jumpman Games and Developers Diaries. Why? Well, it’s got more information on Jumpman: 2049, another game in the same genre, the first screenshot of a game getting read to head into beta, and some personal stuff too – so, instead of writing multiple entries, I’ll write one and …

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June 7, 2001 – I’m alive, I swear it!

Yep – it’s true, I’m still in the land of the living. But what the heck have I been up to for the last month, you ask? Read on, and find out! For the last month, work put as much effort as possible into driving me NUTS. I’ve got a project that’s just been the …

June 7, 2001 – I’m alive, I swear it! Read More »

May 1. 2001 – Whole lotta shakin’ goin’ on….

Playing with a game engine, a shortage of time, the day job gets in the road, and SCA… Playing with the Puzzle Game engine… For some reason, I got a wild hair, and decided to try a couple of interesting things with the Puzzle Game engine. I had a game idea and decided to see …

May 1. 2001 – Whole lotta shakin’ goin’ on…. Read More »

April 23, 2001 – Something missing from J’49 Design

There’s something missing from the Jumpman: 2049 design… Sloppy controls. That’s what’s missing. ‘Sloppy’ isn’t meant in a derrogitory way, in this instance. Jumpman & Jumpman, Jr have VERY responsive controls – one of the things I’m trying to copy into the Jumpman: 2049 design. But the problem lies in the fact that the controls …

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April 6, 2001 – More Jumpman stuff again, Community Services

Yep – time for some more information on Jumpman: 2049, and, a look a the strange new ‘Community Services’ section of MidnightRyder.Com, and mission impossible! Read on… More Jumpman: 2049 Information Most of the plotline for Jumpman: 2049 is going to be dropped, and it’s going to be fairly straight forward playing. Why? After looking …

April 6, 2001 – More Jumpman stuff again, Community Services Read More »

April 4, 2001 – New Site Design, Business Stuff…

The website has been redesigned a bit, along with a complete update of PHPSlash, some info on Jumpman progress, and more on what it’s like to deal with a business like this… Website redesigned! Well, I finally downloaded PHPSlash 0.6.1 (called Greasy Spoon – gotta love these release names!) and plopped it in place. That’s …

April 4, 2001 – New Site Design, Business Stuff… Read More »

March 27, 2001 – a call for Beta Testers for Jumpman 2049

New Jumpman games out, bad news on the new arcade-style display engine, guilt about not getting Jumpman: 2049, A call for Beta Testers, and other stuff for those who read all this 🙂 New Jumpman Games! Really, I’m not kidding – there’s more than one new Jumpman game out there now! How strange – there’s …

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March 2, 2001

A new game, a new programmer on board, and more… Wow – it’s been a bit since I make an entry into the Diary here. Whoops! So what am I up to at the moment, you ask? (Or maybe you don’t ask 😉 Well, there’s a new game getting close to done – however, it’s …

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Feb 7, 2001

“I always feel like somebody’s watching me…” Boulder Panic! 2: Palm Panic!?, More Boulders More Panic!, a cool link for MidnightRyder.Com, and more… You know, sometimes you don’t know who’s reading. Or at least, I dont – I got a minor shock today. Now, it’s not uncommon for people to read the Developer’s Diaries section, …

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January 23, 2001

The woes of dealing with a hosted environment (Or, now MidnightRyder.Com died for a couple days), Jumpman: 2049 stuff, mo’ business, and new developers tools… MidnightRyder.Com was down for 4 days grand total. I’m not real happy about it either. Here’s what happened:  MidnightRyder.Com has been running SLOW for a while now, so I complained …

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January 9, 2001

Back to work on Jumpman: 2049, business stuff, and something new for me – ADVERTISING! Something I’ve never really done before – advertising. Yep, I sell a game without advertising it really. Yeah, I plop it down in all the search engines and shareware sites, but, I really don’t do anything with it. Well, with …

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January 4, 2001

First entry of 2001 – Boulder Panic! 2 DX release (and bug!), the whole Microsoft VBA deal, and more… So, about 2 AM last night, I released Boulder Panic! 2 DX – the new version of BP!2 that moves everything to DirectX 7. It took quite a bit of hammering and tweaking, but, everything looked …

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December 21, 2000

Trials and tribulations of Boulder Panic! 2 DX’s betas, signing with WTC, and things generally comming up roses – it’s definitely all good news today! Start off with, the last version of BP!2 had some minor graphical anomolies – they didn’t take away from gameplay, but, they sure were a PITA for some people. That’s …

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December 19, 2000

More work on Boulder Panic! 2 (DX), Jumpman: 2049 research, and Summit Software drops the ball… Boulder Panic! 2 is now turning into Boulder Panic! 2 DX. As you might figure from the name, BP!2 DX is a DirectX 8 implementation of Boulder Panic! 2 – it’s the update I’ve been working on for seemingly …

December 19, 2000 Read More »

December 7, 2000

More Jumpman 2049 development information, more meetings with people over money, and more… Jumpman 2049 is progressing. Slowly but surely… Right now, I’m working on something that really isn’t quite nessisary yet – Jumpman’s animations. I’ll post up a quick animation of Jumpman in action sometime soon – for those wondering what this particular itteration …

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December 4, 2000

Randy Glover just made his first post on MidnightRyder.Com in the diaries section. Too cool 🙂 More on current game progress, negotiations with Summit Software, etc., inside…. Ya know, it’s just plain too damned cool to have the author of your favorite game ever posting stuff on your company site. A huge thanks to Randy …

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