I’ll make this .plan amazingly short (well, for one of my .plans) Cody at Digital Snow and I have been going back and forth doing final bug thwaping. Well, we finally did it – the last build. Installer for the Windows demo is ready to go, as is the installer for the full verison for Windows. Looks like the Mac build will have to wait until after I get back from IGC though :-/ I’ll be flyin’ out to Eugene, OR tomarrow, and spend Thursday runnin’ around Oregon with my wife, looking at the sites. I could definitely make use of some “downtime” – running your own business can be very stressful. Running TWO business is just plain insanity some days.Â
But It feels awsome. Marble Attack, in it’s inital release incarnation is done. Gamer Zone’s new site is almost done, and when I get back it will get finished off, then Lightning Dog’s construction process begins. Dispite having this many irons in the fire (possibly too many), projects are still getting completed. By some strange coincidence after surviving the unbelieveable time crunches I’ve been under, David “RM” Michael and I will be speaking about Time Management in the tools and techniques breakouts. (Or, if you believe the site, we’ll be speaking on Surviving As An Indie. Hmmm… well, we’re speaking about SOMETHING anyway 🙂
I’ll be honest though – Marble Attack doesn’t excite me nearly as much as the next game on To Do contract work list. Marble Attack is really a retro styled game, sort of a typical 80’s arcade “kill ’em all” as waves and waves come at you. That’s cool and all, but, the next one is going to be a multi-player blast!
Expect to see Marble Attack loaded on the machines at the ShowOFF center at IGC, of course 🙂
Lookin’ forward to seein’ ya’ all there!
Ron Yacketta Â (Oct 06, 2004 at 05:09)
Cody Mc Â (Oct 06, 2004 at 11:57) Â Resource Rating: 3
Yep – wrapped up Marble Attack in the final hour! 🙂 Thanks to Davis for the constant back and forth on it… nothing like “I think we got the final bug” followed by the same 10 more times. But it’s done!Â
BTW – make sure you see whatever Davis is going to be a part of at IGC. The man is just chock full of Indie Dev wisdom, and he’s incredibly magnanimous about sharing what he knows. Wish I could be there this year, but I also have far too many irons in too many fires. Next year for sure. I hope everyone has a blast!