Â Episode 2 of World of Gamer Zone has been taped – this time, it was shot outside in the parking lot, since it was “Final Friday”. Basically an attempt to gain extra attention to the show and to GamerZone Â This one went MUCH better in a lot of ways – we still have more tweaking, etc. to do. But this one was MUCH more solid – Meredith sounded much more relaxed (her and I setting up in the “office” having a couple of beers while we were going through the scripts helped that a lot. I do not recommend Holy Grail Ale – I coulda brewed something involving dirty socks that would have had a smoother taste.)Â
The news portion of the show changed considerably – no more “talking heads” type stuff, it’s discussion and opinion on it. It sounds much better, and much more interesting.
With every show comes a new challenge – this one had two. I was using iMovie to do World of Gamer Zone, and was going to slowy transition to Final Cut Pro – expensive as hell, but, lots of power. So much for slow transition – iMovie ate episode 1 (thankfully it had already been transfered to the station at that point!) , and I decided it wasn’t worth the risk, so I moved us to Final Cut Pro. Oh man, Sooooooo much better. Cuts between cameras works so much smoother – I just set both camera feeds side by side, cut the “tape”, and disable which ever camera tape I don’t want at the moment, just swaping back and forth. It took me forever to do an episode with iMovie, primary editing is already done with Final Cut Pro – huge difference in productivity!
The second challeng – last episode we were short by quite a bit (10 minutes initally, until I shot some more footage and addedÂ
Our new camera people also started this episode – Massaker and XenoGenesis. Which also means that KTQW no longer needs to provide a cameraperson for our shoots – They appear to run on a rather tight budget, so, I like to make sure we’re using as few of thier resources for this as possible. Of course new people means new mistakes – things are going to go wrong from time to time, bad pans, bad shots, etc. It happens, and hopefully they both keep relaxed about things – it’s not rocket science, and a mistake isn’t the end of the world. Just means you use the footage from the other camera Â This one had a few camera mistakes on the close up camera – only once was there something on screen that just plain couldn’t be edited out without loosing content. Not bad considering this is thier first episode.
Episode 3 will end up using some of the footage from episode 2 – we ran SO long that there’s no way we can edit it all down. Even without “Breaking Into Games Part 2 – the Indie Advantages” the show is 30 minutes long, and we haven’t handled commercial breaks, intro, and credit rolls yet. Ouch. So, BIG Part 2 moves to episode 3, and we’ll just shoot a little less content for episode 3 – also gives us a chance to handle some of the things I wanted to see get done with some background footage, etc.
Episode 3 is also going to have our Guitar Hero review. Man that thing is gonna be a lot of work, but it’s also gonna be a whole lotta fun!
Oh, and Episode 1’s webcast will probably be delayed until 11:30 PM on Friday because of the iMovie issue – I’ve got to re-compress and re-export it for the ‘net again, which is a PITA, and takes quite a while, but I won’t have access to the cameras and the tape for it again until Friday evening. Damn. No biggie – it’s the first episode, and it’s not like 10,000 people are waiting for me to upload that sucker online.
World of Gamer Zone
Lol I have to wait even longer to see it.
Posted 7/3/2006 9:18 AM by Aur0raXXBorealis – reply