got one the scales here at work today. Â I’m getting close to breaking the
200 mark – I’m now at 204. Â Not bad – I’m impressed.
just hired the level designer for Trajectory. Â He had some good sample work,
and he’s very open to whatever I want, instead of what he wants. Â Good.
Marketing Director, on the other hand, seems to have conceptual problems.
Â He apparently thought that all he was going to be involved with Â was 3D
games like Trajectory, and none of the puzzle games. Â Well, shit, why would
I have MENTIONED them in the first place? Â So I had to set him straight on
the issue, that it indeed was part of his job.
I’m currently doing
something game releated, but not Trajectory releated. Â I’m writing up a how
to document on starting a game company. Â It sounds like a silly thing to
be doing, but, too many people are under some strange misconceptions about
game development and game business in general. So I figured I’d write down
what I know from experience and from talking with experts in the field. Â Fun
Back to work…